

The hair-raising sense that something is “off” during these natural events has inspired a wealth of myths and rituals intended to protect people from supposed evils. So it’s perhaps not surprising that there’s a long history of cultures thinking of eclipses as omens that portend significant, usually bad happenings. It doesn’t seem to matter that science has reassured us that eclipses present no real dangers (aside from looking straight into the sun, of course): When that familiar, fiery orb suddenly winks out, leaving you in an eerie mid-day darkness, apprehension begins to creep in. Stars may even appear.Īs awe-inspiring as an eclipse can be, it can also evoke a peculiar fear and unease. For a few breathtaking minutes, day turns to night the skies darken the air chills. A total solar eclipse-when the moon passes between the sun and the Earth-is a stunning natural event. There’s a reason for all this eclipse mania. So many tourists are expected to flood states along the eclipse’s path that authorities are concerned about illegal camping, wildfire risks and even devastating porta-potties shortages. I got the opportunity to interview Autodesk to clarify some details.In August, a total solar eclipse will traverse Ameica for the first time in nearly a century.

So it's possible this information could change, or be outright wrong.ĮDIT2 Maya LT has officially been launched, most of the details posted earlier remain true. It's possible information has changed ( or more likely, they broke an embargo, which would explain the lack of other sources, including Autodesk. much much more.ĮDIT The source article is now returning a 404. Then again, I also remember when Maya was 7500$ and Softimage. This all changed when Autodesk became a near monopoly. Of course, I still remember that Maya was available ( in non-gimped form! ) for less than 1000$, as was Softimage. Of course, there is also the completely free Blender.Īll said though, nice to see Autodesk offering some more sane price levels. that's getting into Modo territory there. What do you think? It's a savings of almost 3 grand, but those limits are pretty um. Priced at 800$ for permanent license, or 50$ a month, 125$ a quarter on a rental basis.īiggest limits: FBX export capped at 25K polygons, sprite rendering only (yuck!) and (?)currently(?) no support for MEL or plugins. Stripped version of Maya, Maya LT being released, aimed toward indie game devs Autodesk finally offer cheaper Maya indie edition
